Bebop is more bugged now than on release. Full list of bugs encountered for over a year.

  1. W (bomb) will make the noise even though it doesn’t attach. This makes you think it has attached (before you Q) but it’s still available.
  2. Q was not bugged on launch, but now when you W>Q quickly you dont even see the Q animation. Damage still applies but it is disorienting because there is no visual feedback.
  3. The autoattack (laser) takes ~0.5 seconds to register, meaning you lose every orb contest and cant hardly ever deny.

Also, the new spawn makes it impossible to play defensively from spawn. The OG spawn at least made it easy to heal and continue the fight. It is nearly impossible to play defensively in spawn now.

Also change back rejuv to reset in spawn. Previously, rejuv could be used to yolo into a lop-sided fight and get a kill or two. Now if you lose the fight, you immediately die again lose the benefit of a rejuv as well.

Gameplay feels worse than OG deadlock on release.

Also fuck Graves.