I would like to report a player who was deliberately abusing a critical exploit during a match in Deadlock.
The player was using the hero Doorman to trap enemy players inside inaccessible areas under the map geometry. The exploit was performed by first clipping under the map near the Bull close to the base using a Heavy Melee attack. After getting under the textures, the player placed a door at a specific location and used it to force enemy heroes into corridors intended only for maintenance or map geometry (such as areas associated with Calico and Rem routes).
Once trapped, players were unable to escape. The “Unstuck Hero” function did not work and could not return the character to a playable area. Since the removal of the “kill” command, the only available way to leave the trapped location was to die from enemy abilities (for example, abilities from Lady Geist or Paradox).
This was clearly intentional abuse of a game-breaking exploit and had a significant negative impact on the match. The player repeatedly used this exploit to gain an unfair advantage rather than accidentally encountering it.
I respectfully ask that appropriate action be taken against this player. In my opinion, this behavior warrants placement into Low Priority matchmaking, and considering that Deadlock is still in beta testing, I believe temporary or permanent removal from beta access should also be considered.
Unfortunately, I am unable to provide a replay of the match because the replay system failed to process the game. When attempting to download or view the replay, the client returns the error:
#CITADEL_REPLAY_MANAGER_ERROR_PARTIAL_DECOMPRESSION_FAILURE
Match id - 88503409
Thank you for your time and for investigating this issue.