Hello, me and my friends just finished a game that is absolutely disgusting, this shouldn’t be in the game. As soon as Ivy unlocked her ult she was grabbing krill or dynamo and instead of dropping them they would ult while in flight, and literally pull someone away, and then proceed to Stoneform on them. This shouldn’t be in the game in my opinion, it’s straight up disgusting and unplayable, me and infernus (I am the billy in the game, this is my friends clip) were even in the lane and even got ults before, then we just couldn’t play. Ults should not be usable without dropping from Ivy. I reported the two players but honestly I think this should be removed.
This is not a bug and has been an intended interaction in the game for a long long time. Works with every ultimate in the game.
This is not a bug and has been an intended interaction in the game for a long long time. Works with every ultimate in the game.
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Why? This shouldn’t work or be intentional game design. This should be removed.
Why? This shouldn’t work or be intentional game design. This should be removed.
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Why do you say that? it’s an example of synergistic teamwork. If you’re frustrated by this, you should be absolutely furious that bebop + mo & krill can do this way easier with less restrictions for less cost.
Ivy’s ult even applies a damage penalty. Hell, any 2 people in the game can do this with warp stone & rescue beam for 6400 souls.
If you have issues with this, you should have WAY larger problems with deadlock as a whole, I think.
Why? This shouldn’t work or be intentional game design. This should be remove.
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Regardless, it is intentional game design, and has had balance changes made as a result (allies do less damage while being carried).
I would encourage you to make a post in the general gameplay feedback forum, or in the Ivy/Dynamo hero feedback forums. This forum is for bugs.
Why do you say that? it’s an example of synergistic teamwork. If you’re frustrated by this, you should be absolutely furious that bebop + mo & krill can do this way easier with less restrictions for less cost.
Ivy’s ult even applies a damage penalty. Hell, any 2 people in the game can do this with warp stone & rescue beam for 6400 souls.
If you have issues with this, you should have WAY larger problems with deadlock as a whole, I think.
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Bebop has to land the hook? Ivy is pressing 4 and so is dynamo or even krill, if pressing 4 takes as much skill as aiming and hitting a hook then I guess I shouldn’t bother having a conversation.
Earlier my Infernus got krill ulted and pulled into guardian mid-air, the moment any person ults they should be disconnected from Ivy, this doesn’t make sense and has nothing to do with me having issues with the game, characters shouldnt have momentum in CC ults. As for you mentioning rescue beam that is completely different as you cant fly halfway through the map and then grab and kidnap them into the team (in the Infernus scenario this was even clearer, he got pulled from yellow walker to yellow guardian, from krill + ivy ult), it has a certain range to it (obviously this clip doesn’t tell the whole story). As for me having issues with the game, I do have a lot of criticizms and dislikes since I have been playing for two years now and I don’t think this has anything to do with skill and it’s just an opinon.
Regardless, it is intentional game design, and has had balance changes made as a result (allies do less damage while being carried).
I would encourage you to make a post in the general gameplay feedback forum, or in the Ivy/Dynamo hero feedback forums. This forum is for bugs.
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As for the less damage, this means nothing for hard CC. Krill or Dynamo aren’t necessarily the ones killing you, Ivy is after she drops you (or her team rather). This should absolutely be a bug with the mobility of the game, hard CC ults should instantly drop you from Ivy, (as I mentioned to the other poster here, I dont have a clip but earlier my infernus got ivy + krill ulted from yellow walker to enemy yellow guardian). Im curious what you think the gameplay is there? What can infernus or anyone in the team do? Ivy’s ult CD is so low she can do it every respawn timer. All I’m saying is this shouldn’t happen, someone shouldn’t be able to kidnap you from base in Ivy ult (the momentum shouldn’t be carried).
Bebop has to land the hook? Ivy is pressing 4 and so is dynamo or even krill, if pressing 4 takes as much skill as aiming and hitting a hook then I guess I shouldn’t bother having a conversation.
Earlier my Infernus got krill ulted and pulled into guardian mid-air, the moment any person ults they should be disconnected from Ivy, this doesn’t make sense and has nothing to do with me having issues with the game, characters shouldnt have momentum in CC ults. As for you mentioning rescue beam that is completely different as you cant fly halfway through the map and then grab and kidnap them into the team (in the Infernus scenario this was even clearer, he got pulled from yellow walker to yellow guardian, from krill + ivy ult), it has a certain range to it (obviously this clip doesn’t tell the whole story). As for me having issues with the game, I do have a lot of criticizms and dislikes since I have been playing for two years now and I don’t think this has anything to do with skill and it’s just an opinon.
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I feel like you’re just making arbitrary restrictions at this point just to be mad. Mo Ult doesn’t last long enough for you to be pulled across the entire map even with Ivy ultimate & enhanced duration.
If you’ve really been playing the game for 2 years, you should know there is & has been far grimier stuff in the game’s history to complain about, let alone in a BUG REPORT. If you’re frustrated, at least post it in the correct section.
Knockdown is 3200 souls. So is Silence Wave or Warp Stone. Indomitable is 6400 souls.
Not a bug.
Very funny strat, wish it was actually viable, unfortunately I have braincells and know how to punt an Ivy out of the sky, so it’s not happening in my lobbies.